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This has a lot of potential. I like it a lot. Maybe add a Fallout table that makes things easier on the PCs as they accumulate Fallout?

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Thanks! I think that would be a great next step. I feel like what I need to figure out is how to make that work with the slight-of-hand I'm going for with the rest of the module, where players will (hopefully in a fun way) feel caught in a twisted web, without actually having a dozen strands the GM needs to track. But a Fallout Table is definitely where the concept could be make or break.